This is a news story, published by Ars Technica, that relates primarily to SNES news.
For more video games news, you can click here:
more video games newsFor more news from Ars Technica, you can click here:
more news from Ars TechnicaOtherweb, Inc is a public benefit corporation, dedicated to improving the quality of news people consume. We are non-partisan, junk-free, and ad-free. We use artificial intelligence (AI) to remove junk from your news feed, and allow you to select the best entertainment news, business news, world news, and much more. If you like video games news, you might also like this article about
other Super NES unit. We are dedicated to bringing you the highest-quality news, junk-free and ad-free, about your favorite topics. Please come every day to read the latest Super NES console news, SNES news, video games news, and other high-quality news about any topic that interests you. We are working hard to create the best news aggregator on the web, and to put you in control of your news feed - whether you choose to read the latest news through our website, our news app, or our daily newsletter - all free!
actual SNES unitsArs Technica
•Entertainment
Entertainment
82% Informative
The TASBot community relies on solid-state predictability when creating tool-assisted speedruns.
But on the SNES in particular, the team has largely struggled to get emulated speedruns to sync up with demonstrated results on real consoles.
A ceramic resonator used in the system's Audio Processing Unit (APU) is to blame for much of this inconsistency.
VR Score
84
Informative language
85
Neutral language
29
Article tone
formal
Language
English
Language complexity
66
Offensive language
not offensive
Hate speech
not hateful
Attention-grabbing headline
not detected
Known propaganda techniques
not detected
Time-value
long-living
External references
4
Source diversity
4
Affiliate links
no affiliate links
Small business owner?