Metaverse: Young Digital Natives
This is a news story, published by Wired, that relates primarily to Horizon Worlds news.
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young kidsWired
•Meta Horizon Worlds Has Been Taken Over by Children
72% Informative
VR virtual worlds like Horizon Worlds are populated primarily by kids.
Kids are wowing, laughing, jumping, tossing digital objects, shouting everything from high-pitched shrieks to racial slurs.
This cultural shift is only growing more acute as the prices of VR headsets continue to drop.
The Quest headset costs $ 300 , which is about the cheapest way to get into VR right now.
Horizon Worlds has adult fans, and in their eyes, the kids are not alright.
But the metaverse also has an underbelly, and while it may look like a cartoon wonderland, you're bound to see the seedy side of humanity emerge.
Online services designed specifically for kids should be built for kids from the ground up.
Even services that focus on kids can run into problems.
Roblox recently announced that in response to accusations of child abuse on its platform, it will start restricting younger users ( age 13 and under) from social hangout spaces that have not been monitored or rated for the content.
VR Score
61
Informative language
51
Neutral language
69
Article tone
informal
Language
English
Language complexity
41
Offensive language
possibly offensive
Hate speech
not hateful
Attention-grabbing headline
not detected
Known propaganda techniques
not detected
Time-value
medium-lived
External references
13
Source diversity
10
Affiliate links
no affiliate links