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China's first global gaming hit sells millions in a week. An early investor shares what's next

CNBC
Summary
Nutrition label

83% Informative

Black Myth: Wukong, an action game set in mythological China , sold more than 10 million units three days after its launch on Aug. 20 .

Ten days later , the title still ranked second by revenue in the U.S. , and No. 1 globally.

Chairman of Hero Games , which co-published the game, spoke with CNBC in an exclusive interview.

Domestic game sales in China reached 147.27 billion yuan in the first half of this year .

Console game revenue was just 0.5% of that.

China has at least five to 10 other stories that have been passed down over the last millennia that can be turned into games.

In the more niche market of independent games, Chinese companies are also on the rise.

VR Score

87

Informative language

87

Neutral language

79

Article tone

semi-formal

Language

English

Language complexity

37

Offensive language

not offensive

Hate speech

not hateful

Attention-grabbing headline

not detected

Known propaganda techniques

not detected

Time-value

medium-lived

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