Periphery Synthetic: Exploring Space Sound
This is a news story, published by Verge, that relates primarily to David Byrne’s news.
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environmental soundsVerge
•Periphery Synthetic is a chill, accessible audio dream
67% Informative
Periphery Synthetic is designed to be played without seeing the screen.
The game employs two chords to create a persistent, almost naturalized soundboard by which to communicate everything in its environment.
It brings to mind the synthesized imagery of Windows XP's Media Player as I listened to David Byrne’s “ Like Humans Do” .
Periphery Synthetic is a rare game that grants players permission to exist within its loose bounds as they like and unites them in gameplay that is powerfully similar from one player to another.
The game doesn’t hold your hand or demand much to reach the end, but I would urge sighted players to spend a little time in the depths of a black screen being guided by the game’s remarkably broad soundscape.
VR Score
56
Informative language
48
Neutral language
38
Article tone
informal
Language
English
Language complexity
55
Offensive language
not offensive
Hate speech
not hateful
Attention-grabbing headline
not detected
Known propaganda techniques
not detected
Time-value
long-living
External references
2
Source diversity
2
Affiliate links
no affiliate links